Why did illidan attack shattrath




















Once D'ore has completely regenerated, D'ore explained that the void-light cycle of a naaru is inevitable. The only way to free the darkened ancient orc spirits is to summon them using a [ Soul Mirror ] and destroy them before they transform into void creatures. After restoring the serenity of the orcs' ancient ancestors, the Horde adventurers reported their success to Greatmother Geyah, who wanted the champion to personally deliver the news of their victories to Garrosh in order to inspire hope in him.

Due to the Horde adventurer's efforts in aiding the Mag'har where he could not, Garrosh Hellscream doubts himself and suggests that the Horde hero should lead instead of him. Disheartened that the hero's actions have not uplifted Garrosh's spirit, Greatmother Geyah nevertheless thanked the adventurer for their efforts and ended up remarking that the adventurer reminded her of her son.

This, in turn, led the stunned adventurer to reveal that her grandson is Warchief of the Horde. Geyah, in her frail state, asked the Horde adventurer to send word to Thrall of her existence so their family could reunite.

After informing Thrall of the situation, he arrived to visit his grandmother. During this time, he showed Garrosh his father's last battle against Mannoroth causing him to become confident in himself and escape his doubt. The Alliance and Horde also fought over Halaa in order to research Oshu'gun Crystal Powder , [] but also to prevent their enemies from using the site and its research to threaten their local base in the region.

The Consortium of Aeris Landing also sought the crystal fragments of Oshu'gun but were ordered by Nexus Prince Haramad to hold off on the operation so as not to offend the naaru. Instead, the outpost's leader, Gezhe , plans to gain the Oshu'gun Crystal Fragments by hiring adventurers to steal them from the criminal Vir'aani ethereals , who have already begun despoiling Oshu'gun.

In Blade's Edge Mountains , the Horde has pushed out the Bladespire ogres to reclaim Thunderlord Stronghold while night elves of the Alliance use their magic to grow the town of Sylvanaar and the Living Grove.

Both bases are wary of each other, and the Horde would send their agents to cull the Alliance's Fey Drakes [] and Ancient of War [] in order to diminish their strength in the region, while the Alliance retaliates by slaying the Horde's dire wolves.

Despite the rivalries of the Horde and Alliance, the Bladespire, Boulder'mok , and Bloodmaul ogres posed a more dire threat to their settlements. The Alliance and Horde would send their adventurers to cull their numbers in order to safeguard their bases.

The Bloodmaul and Bladespire ogres are also fierce enemies of each other, and the Bloodmaul clan was in danger of being crushed by the Bladespire ogres, [] and Gruul 's sons who back them. After recovering the fallen Thunderlord clan 's artifacts from the Bladespire ogres, the ancestors of the Thunderlord clan gave the Horde their blessing to inherit Thunderlord Stronghold.

Once the artifacts have been returned, the spirit of Garm Wolfbrother advised Horde adventurers to aid Rexxar in his quest for it is tied to the future safety of the Horde. Despite Leoroxx's rejection of him, Rexxar is determined to prove to Leoroxx he is still Mok'Nathal and his son, whether he cares to admit it or not. Rexxar believes stopping the Bloodmaul ogres from harassing the Mok'Nathal would prove to his father he is worthy.

Rexxar sent the Horde adventurer and his hawk Spirit to spy on the Bloodmaul ogres and discovered that the Bloodmaul's hostilities were under the orders of the Sons of Gruul. Rexxar and Commander Stonewall both send their adventurers to bargain for Baron Sablemane 's help. Sablemane agreed to help them in exchange for a favor. Sablemane helps craft for Rexxar a poison which Rexxar used to poison the Bloodmaul ogres of Bloodmaul Camp [] while for Alliance adventurers he crafts a sleeping powder which will aid them in the task he has in mind for them.

The favor Sablemane demanded of the adventurers was to steal for him [ Grulloc's Sack ] from Grulloc 's home in Cursed Hollow. Rexxar and Horde adventurers eventually went to rescue his captured wyvern Leokk from the Bladespire ogres outside of Gruul's Lair. Sablemane and the Alliance assault the Bladespire's toughest warriors, including Fingrom the ogre mage. With Goc slain, Sablemane has satisfied his thirst to avenge the deaths of his black dragon children, while Rexxar had safeguarded the Mok'Nathal but will continue to adventure in order to become a stronger and worthier Mok'Nathal in his father's eyes.

Not all ogres in the Blade's Edge Mountains are hostile, however. Mog'dorg the Wizened leads the ogres of Ogri'la in saving the Bloodmaul clan from annihilation and liberating all of ogre-kind from the tyranny of Gruul.

Mog'dorg recruited adventurers to assassinate the remaining sons of Gruul. With the sons of Gruul vanquished, their hold over the ogres of Blade's Edge Mountains is broken. In the meanwhile, the adventurers were sent to the settlement of Ogri'la where the enlightened ogres work to defend the mountains from its other threats. With the banishing crystals, adventurers would be sent to clear out the demons of Forge Camp: Terror and Forge Camp: Wrath.

While Horde adventurers proved their worth to the Mok'Nathal of Mok'Nathal Village by aiding them in gathering supplies and hunting their most fearsome foes, Alliance adventurers were tasked by Commander Skyshadow to investigate what became of the gnome expedition that was cast out of Sylvanaar.

The Alliance and Horde also helped their allies safeguard their respective settlements. When the Mok'Nathal and the gnomes discovered that the Razaani Ethereals of Razaan's Landing were using the souls of their people to power their ethereal technology, they sent their adventurers to retaliate against the ethereals and slay their leader Nexus-Prince Razaan. The adventurers then retrieved the [ Collection of Souls ] from Razaan's corpse and freed the captive souls. The Cenarion Expedition had set up the outpost of the Evergrove to heal the Ruuan Weald and the other pockets of nature in the mountains from the Burning Legion 's corruption.

Faradrella recruited adventurers to slay the Legion's Fel Corrupters and the tainted Felsworn creatures spreading the fel corruption in the forest. Enraged that the camp was undermining the demon lord's authority, the demon lord authorized the disguised adventurer to slay the camp's engineers and attendants [] and was guided to summon and slay Doomcryer , who the demon lord suspected of orchestrating the fake revolt.

Mosswood the Ancient also employed adventurers to purge his home, Skald , of the Legion's imps who burned down the woods [] and replant [ Ironroot Seeds ] so that nature can flourish there once again. The Cenarion Expedition has also been having altercations with the Wyrmcult of the Blackwing Coven who have been despoiling the wildlife and woods of the Ruuan Weald. The Cenarion Expedition tried to negotiate a peaceful resolution but the wyrmcultists rebuffed them. Moonshade tasked the adventurers to slay the Wyrmcult leader Draaca Longtail in order to sow in-fighting among the enemy and hamper their efforts to organize an attack.

Please add any available information to this section. When Ner'zhul 's portals destroyed Draenor and transformed it into Outland , Farahlon was transformed into the Netherstorm. The Twisting Nether constantly ate away at the Netherstorm's borders, and its chaotic magics slowly bled into Outland.

Over time, the manaforges weakened the fabric of reality in the Netherstorm, attracting the attention of the ethereals , who arrived on Outland to ply their trade or pursue their war against the Void. Ultimately, the battle ended with the blood elves blowing up the village with a mana bomb. The only survivors were Archmage Vargoth , who Kael'thas cursed to be imprisoned in his Violet Tower , and his apprentice Ravandwyr.

During the invasion of Outland, the goblins of B. The Aldor and Scryers were also sent by A'dal to investigate Kael'thas' activities and have made camp in Area After discovering the Consortium had a falling out with their Sunfury trading partners, the Sha'tar sought to capitalize on their enmity and sway the Consortium to their side.

Nexus-Prince Haramad revealed to the adventurer that he was searching for the [ Ata'mal Crystal ] , Spirit's Song , since he has heard rumors that it grants god-like powers to its bearer. However, the Burning Legion was also searching for it. Haramad recruited the adventurer to use his [ Triangulation Device ] to triangulate the location of the crystal and report the results to his agents: Dealer Hazzin and Wind Trader Tuluman.

The adventurer hunted down the rogue dreadlord Culuthas , who has broken away from Socrethar 's command to claim the Ata'mal Crystal for himself. Apparently, upon obtaining the crystal, Culuthas believed himself above the rule of the Burning Legion and killed the demon forces in the Ruins of Farahlon , replacing them with his own minions — the Hounds and Eyes of Culuthas.

While agents of the Consortium purged the minions of Culuthas, [] an adventurer slew Culuthas, reclaimed Spirit's Song, and subsequently returned it to Nexus-Prince Haramad's image. Haramad was so inspired by the adventurer's selflessness, that he personally came to the adventurer's defense when Kael'thas' ambassador — Ambassador Solannas — and his two honor guards attacked the adventurer to claim the Ata'mal Crystal.

Inspired by the adventurer's nobility, Nexus-Prince Haramad decided to give Spirit's Song to the Sha'tar once Solannas and his guards were dealt with.

One of the manaforges in Netherstorm. While the Aldor sent their agents to assault Manaforge B'naar , culling and distracting their Sunfury forces, [] the Scryers sent their agents to take the [ B'naar Personnel Roster ] from Captain Arathyn. Scryer agents disguised themselves as Sunfury personnel and infiltrated a meeting with Commander Dawnforge , Arcanist Ardonis , and Pathaleon the Calculator's Image.

From the meeting, the Scryers discovered that Manaforge Ultris was destroyed by power overload, Manaforge Duro was under assault by mana creatures , and the Sunfury were recalling their forces to reinforce Duro.

Following up on a lead from the Sunfury briefings, the Aldor affiliates met up with Aldor agent Kaylaan at Tuluman's Landing. The Aldor dispatched the demons at Ara, [] but Kaylaan became disillusioned with the Sha'tar 's leadership and resented their collaboration with the Scryers; thus leading Kaylaan to ultimately abandon the Aldor.

As suggested, the Scryers then obtained Kael'thas' orders from the demons which Spymaster Thalodien planned to relay to Voren'thal the Seer. Socrethar's Seat. With the manaforges shut down, the Aldor and Scryers focused their efforts on taking down the Burning Legion commander, Socrethar. Socrethar is found in an island called Socrethar's Seat , which is only accessible by his most trusted lieutenants via teleportation.

For the Aldors, however, they were met by Kaylaan the Lost , whose hatred for the Scryers had allowed Socrethar to sway him to his side and go against the Sha'tar.

The Aldor were forced to fend off their former brother in arms but during the middle of the battle, Ishanah arrived and offers herself as Socrethar's prisoner in exchange for releasing Kaylaan from demonic corruption. Socrethar refused to bargain and slew Ishanah, which persuaded Kaylaan to abandon his vengeance and use the Light to bring Ishanah back to life.

Enraged by Kaylaan's redemption, Socrethar murdered Kaylaan and resolved to kill the heroes himself. Build 4 Answers How and where do you learn to use guns? Side Quest 9 Answers What is the quickest way? Main Quest 6 Answers Why can't I loot anything? General 7 Answers Where is the best place to level from ? Main Quest 8 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: pies12 pies12 10 years ago 1 Lollore.

User Info: Theshamen Theshamen 10 years ago 4 People have been griping about the lorerape that burning crusade brought for the longest time, someone on this board posted a "better" way of doing it. User Info: pies12 pies12 Topic Creator 10 years ago 5 I approve of that solution but this topic is about futurama.

User Info: Lucavi Lucavi 10 years ago 8 I like when I open a topic by pies or about pies its a sure fire bet that XtraBad will be posting in it. User Info: pies12 pies12 Topic Creator 10 years ago 10 Lucavi posted The next morning, the destroyed common areas, those guys you punched for no reason, your inexplicable neon outfit, lips encrusted with your own drool, and disturbing amount of glitter?

Why would anyone do this? I think the party metaphor is apt. I find so many folks who played back then who will still tell you it was their favorite expansion to date. Classic had been pretty successful, from the numbers I can find they ended with nearly 6 million subs prior to BC, and the numbers just went up year after year through BC and WotLK until we were at the record smashing 12 million. As far as the major story beats, it was a bit sad to kill Vashj and Kael.

It could have gone a different way. But some of the side stuff made a lasting impression. Murmur is awesome. The Netherwing quests were a great example of using Flight in Gameplay. Playing through the story of that flight was pretty great.

The whole chosen thing by the Naaru was a retcon because they thought it sounded cool at the time. In Vanilla the story was you, what you did in the world. Burning Crusade was a mix of both. There was still a lot of content simply plonked down in the world, but as others had said the focus shifted more toward racing to end-game with a few scraps of narrative hidden behind those end-game encounters. You are just in time. Compare that to modern leveling where you follow a series of plots and subplots interwoven across multiple zones, culminating in dungeons and raids.

Eh, Wrath, MoP and Legion had good stories, Cata had a decent one except for the gaping hole where the Water raid should have been. WoD was sorta hamstrung from the begining with its iffy premise and was further squished by technical problems that resulted in loads of stuff getting cut until they just gave up.

Comment by mackss1 never mind Comment by Rimwalker In regards to cooking fires, the braziers, at least the ones on Aldor rise, can be used to cook as well. Comment by Hippo If your hearthstone is on cooldown and you're in Orgrimmar, you could get invited to a group, drop group and you would be ported back to Shattrah City assuming your hearth is set here Most likely the same thing would be able to work in Stormwind City with The Stockades. Comment by whats the earliest level i can get here?

Comment by You can go to Shattrath at any level, if you are summoned by a Warlock or take a Mage's portal, but to go to Outland via the portal in Hellfire, you must be at least level My suggestion is to pay for a portal or summon to Shattrath and make one of the inns your home so you can hearth back at any time to take the portals to the capital cities. Comment by For those who don't know and have no direction sense like me , the elevator can be found at 42, This gets you to the top tier where the inns are.

Comment by Felet Can't I fly to Shat? I mean, I can't seem to find any Flight Master in there. I pretty new to Outland and the only Flight Paths I have are Thrallmar and theone you get by the portal. I rode to Shat with my mage becuase I was curious about the place.

Comment by whitedragon if you've ever wondered why there is a bunch of skeletons in a certain few spots thats because people who dont have flying mounts dont want to wait for the elevator and jump off. Well dont do this unless you want to run back in the city to rez its really confusing to be able to see where your going as a ghost.

Jumping off isnt just foolish its also a time consuming process. If you land at an area that cannot be reached by foot and is too high for your ghost to reach you will be forced to use the spirit healer and have the annoying ressurection sickness. Comment by SO how do you get to Outlands at level 58?

The dark portal in Blasted Lands or is the portal in Silvermoon? Comment by hmmmm it's a shame that blizz didnt put an AH in outland, but then again I suppose there wouldnt be anybody left in azeroth if they had Comment by smallpwns Shat FTW.

This place also hold many dalies giving you shatterd sun supplies wich have a chance of having a BoJ in them. Shat is no place for bank alts because as posted above O Good luck guys Comment by can alliance go here. Comment by I wonder what will happen to this city after Wotlk comes out and Dalran is the new big city. Comment by Welcome to Shattrath, a city of peace and quiet! Comment by Azvolrien Approach the elevators down from the Aldor or Scryer areas with great caution if you don't have a flying mount.

In a zone like Shattrath, you never know when a bit of poorly-timed lag will make you miss the platform and send you plummeting to your doom.

Comment by With Horde auction house and access points to Northrend in Orgrimmar and Undercity Shatt is going to be a ghost town. Comment by Yea dont look stupid like me and wander around looking for mage to portal back to ORG only to be told that there were portals in the city to get back too.

So know I have Heartstone set to here for easy travel back. Comment by zariplz The scryer tier elevator is the perfect place to get the achievement "Going Down? Just be careful of falling after that! Since a very short fall will likely kill you after that jump. Comment by So sad that Shat is deserted. It had amazing potential.

Definitely my favorite city in terms of how it looks But still my favorite. Comment by wat lvl do ya recamend. It's half wrecked, and holds refugees in the Lower City. There are portals to other major cities here, whether you are Alliance or Horde. But unfortunately, there is no Auction House, or Class Trainers in the city. When you enter Shattrath at level 60, you accept a quest, and at the end of following the minion around the city Where you become more familiar with it , you are given a choice between the Aldor and Scryer.

The Aldor are all about the Light, and are draenei, although you can become friendly with them no matter what faction. Same goes with the Scryer, who are Blood Elves and are 'obsessed' with arcane magic. Once you become friendly with one, you become hated with the other, and cannot switch back, so make you're choice carefully.

If you are Scryer, same rules apply. Comment by Death2nightelves where do level 70 elite tauren chieftains play? Comment by Zaratha As of 3. If you are a Scryer or neutral, you now have access to a new set of shelves on the Scryer's Tier that act as trainers for every single profession, up to Master level



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